Powers

Powers are granted, when a certain Discipline Rune is equipped. Each discipline has a set of different Powers.

Useable by all Classes
From Discipline: Banshee
 * Banshee Wail
 * Haunt
 * Ghost Army
 * Angel of Death

From Discipline: Bard
 * Song of Speed
 * Guardian Rhythms
 * Hymn of Restoration
 * Verses of Victory

From Discipline: Dryad
 * Form Life
 * Blast of Leaves
 * Take Root

From Discipline: Escape Artist
 * Free Action
 * Weapon Oil
 * Speedy Retaliate
 * Escapology

From Discipline: Field Surgeon
 * Purgative
 * Rehabilitation
 * Rescue
 * Noble Purpose

From Discipline: Firewalker
 * Fire Eater
 * Reflect Heat
 * Conduction

From Discipline: Friar
 * Indulgence
 * Benediction
 * Chain Heal
 * Fortuitious Blessings

Useable by Assassin/Duelist/Ranger
From Discipline: Agent Provocateur
 * Caltrops
 * Lay Low
 * Stink Bomb
 * Preparation

From Discipline: Black Mask
 * Shadow Mantle
 * Call Darkness
 * Shadows Linger

Useable by Champion
From Discipline: Destroyer
 * Aegis of Salvation
 * Insanity
 * Frighten
 * Relentless

Other
From Discipline: Adjudicator
 * Adjudicate
 * Prosecute

From Discipline: Arcane Archer
 * Arcane Barrier
 * Binding Arrows
 * Way of the Trails

From Discipline: Blade Master
 * Blood Strike
 * Dazzling Blades
 * Retribution Slash
 * Blood Price
 * Weapon Finesse