Knight

The Knight is one of the playable classes in Crowfall. The Knight underwent a lot of changes and now belongs to the many available classes in the game, after the concept of archetypes was abandoned by the Developers. With the massive reveal on May 18th, 2017, the Knight now can be played by several races, too.

Promotion Classes
Choose one per character:
 * Promotion Class - Swordsman
 * Promotion Class - Secutor
 * Promotion Class - Sentinel



Available Races
"Not Without Honor"

Backstory
I don’t know you, and I don’t want to.

I’ve been ordered to do this, and I do as I am told. Befriending you is not a requirement.

Yes, I was a knight once -- “of noble blood”, whatever the hell that means. I died fighting for my family, for a King that I barely remember. I won him a glorious stack of rocks on a hill that no longer exists.

That seems to be my fate; I bleed for those of royal blood. And those of lower birth? I make them bleed for me.

Hell, it’s no different with the Gods – is it?

What I wouldn’t give to forget all this, and go back to the blissful ignorance of mortality.

Oh, to joust again! The trumpets and the pennants and the ale and the whores and the blood and the piss. All of it. To wrap myself in the lie, convince myself I was fighting for something that matters.

Nobility. Honor. Justice. Nothing more than words.

Enough talk. Tell me of this man we are to kill. When we find him, you hold him down. I’ll pronounce him guilty and then run him through with my blade.

I am a Knight, after all.

A hallmark of feudal society, Knighthood is typically bestowed on men and women noble birth, binding them by oath to protect the land, the people and the crown. A lifetime of martial study makes these noble warriors a favored choice of the gods -- unfortunately, however, this code of ethics is rarely honored in the years following death as memories fade and loyalties are tested.

Knight skills
{|
 * {{skill
 * image = Ruby slash icon.png
 * name = Ruby Slash
 * casttime = Instant
 * target = Reticle
 * velocity = N/A
 * lifetime = N/A
 * range = 4m
 * cost = N/A
 * rest = 1.00% Mana
 * dur = N/A
 * description = Slash in front of you for 375 - 507 +40% Weapon Damage, generating 1.00% Mana if you hit.
 * dur = N/A
 * description = Slash in front of you for 375 - 507 +40% Weapon Damage, generating 1.00% Mana if you hit.

Combo
}}
 * {{skill
 * image = Shield swipe icon.png
 * name = Shield Swipe
 * casttime = Instant
 * target = Cone
 * velocity = N/A
 * lifetime = N/A
 * range = 4.5m
 * cost = 60 Mana
 * rest = 20% Stamina
 * dur = N/A
 * description = Attack in front of you for 321 - 435 + 80% Weapon Damage as Crushing Damage, generating 20% Stamina if you hit.
 * casttime = Instant
 * target = Cone
 * velocity = N/A
 * lifetime = N/A
 * range = 4.5m
 * cost = 60 Mana
 * rest = 20% Stamina
 * dur = N/A
 * description = Attack in front of you for 321 - 435 + 80% Weapon Damage as Crushing Damage, generating 20% Stamina if you hit.

Combo
}}
 * {{skill
 * image = Onslaught icon.png
 * name = Onslaught
 * casttime = Instant
 * target = Rectangle
 * velocity = N/A
 * lifetime = N/A
 * range = 3m
 * cost = 70 Mana
 * rest = N/A
 * dur = N/A
 * description = The Knight attacks in front of them twice for 381 - 515 + 50% Weapon Damage each strike.
 * rest = N/A
 * dur = N/A
 * description = The Knight attacks in front of them twice for 381 - 515 + 50% Weapon Damage each strike.

Combos
}}
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }
 * }

Disciplines
The Knight can use the following disciplines: Major Disciplines

Minor Disciplines

Weapon Disciplines