Caravans

Caravans are parties of adventurers hauling materials and goods around the campaign worlds, and particularly between different points of interest on the map. They can move resources within and between worlds, allowing players to establish trade routes and to build a mercantile empire. The act of hauling materials and goods around the world is a strategic decision fraught with risk and the Caravan system opens the door to escort activities, ambushing and increased emergent gameplay.

The limited inventory space and local banks in the campaigns should foster the use of this system for the transportation of resources. Resource collection is a massive part of Crowfall vision and the Caravan system is going to make the foundation of the game much stronger.

Beasts of burden
The Pack Pig is a Guinecean animal used by the players to cart materials on the map. This pack animal can be magically summoned by the owners of the Pack Pig figurine.

Developer quotes
J Todd Coleman: "Mounts are great, and players love them -- but the game implications of having materials require you to protect them as you transport them around the map -- the strategic implications of that are HUGE.  The emergent behaviors that it causes, like when a party ambushes you and kill your mule, leaving you with a pile of really valuable stuff you can't carry -- this strengthens the foundation of the game in EVERY ruleset."