Human

s in Crowfall belong to the playable Races, which were introduced alongside with the newly added Classes in the massive reveal on May 18 th, 2017. Before that, the game characters were categorized in a set of Archetypes, but this concept was abandoned.

Description
The most prolific of races, Humans can be found across all the known worlds, with cultures ranging from savage nomadic tribes to civilized societies led by philosophers and scholars. A short-lived but highly reproductive people, the Race of Man glories in the quest to achieve greatness. The cornerstone of humanity is to discover that which has not been discovered, to build what has not been built and to conquer that which has never been conquered. These traits have inspired Humans to become bold explorers, shrewd politicians and masterful kingdom builders, excelling equally in the arts of diplomacy, trade and warfare

By legend, Humans are said to be the youngest children of Arkon, Prince of Light, and Gaea the Earth Mother. They can, however, pledge fealty to any of the gods and often do – with many human factions electing to devote themselves to the service of a single god or faction (Order, Balance or Chaos).

Related

 * Race/Class combinations

Racial Discipline
The Human Racial Discipline applies the following effects to your Crow

Racial Powers and Passives

 * Gemcutter
 * Passive: Increase Jewelcrafting Crafting Statistics


 * Hero's Blood
 * Passive: Increase the Number of Slots on Power Tray


 * Pain Tolerance
 * Passive: Reduce All Damage You Take


 * Past Lives
 * Passive: Unlock a Minor Discipline Slot


 * Candle That Burns
 * Increase Damage, Increase Resource Cost


 * Sidestep
 * Roll in a WASD direction.

Character Model (Pre-Alpha-5.100)
Male and Female