Half-Elf

s are one of the playable Races in in Crowfall, which were introduced alongside with the newly added Classes in the massive reveal on May 18 th, 2017. The old Archetypes, which were presented earlier, became completely obsolete.



Description
The people known collectively as Half-Elves are not exactly a race; they are a loose-knit collection of outcasts bound together by their mixed blood and their exclusion from ‘pure-blood’ society. Stronger than most Elves and faster than most humans, Half-Elves make excellent druids, archers and trackers – and they use these skills to track down others of their kind and offer them succor and protection.

Quite often, Half-Elves will band together into ‘clans’, which act as a combination of adopted family and mercenary company. Half-Elves are not generally considered pious, but clan members are permitted to worship any god they choose. While many find solace in the gods of Men, others may call upon elder gods such as wolf, serpent, bear and spider.

Related

 * Race/Class combinations

Attributes

 * Con: +10
 * Int: +20
 * Spirit: +18
 * Dex: +21
 * Spirit: +18

Powers Granted

 * Lay of the Land
 * Past Lives
 * Trailblazer
 * Wildkin's Retort
 * Bandit's Armor
 * Spin Step

Lay of the Land
Increases your Mining statistic by 15.

Past Lives
Unlocks a Minor Discipline Slot.

Trailblazer
Increases your Out of Combat Movement Speed by 15% after you Pathfind a trail.

Pathfinding automatically happens whenever you leave combat.

Wildkin's Retort
Heals 112 Health per tick over 4 seconds whenever you are the victim of a Knockdown, Stun, Root, or Snare.

This can only occur once every 4 seconds.

Bandit's Armor
Protects you with a Barrier preventing up to 1000 piercing damage or 500 damage of other types for 15 seconds.

Spin Step
Moves you quickly 10 meters in your WASD direction.

Character Model (Pre-Alpha-5.100)
Male and Female